3D TOOLS
AND SCRIPTS

by florian renner

Dynamic Car Rig 2 - Drive cars live in your Cinema 4D viewport
 

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Dynamic Car Rig turns any vehicle model into a car that drives itself. It builds a Bullet-simulated chassis with suspension, engine torque and per-axle tyre grip, then lets an autopilot read the track spline ahead: it calculates braking points from the grip it has, picks a racing line across the road, and accelerates out of corners on its own. Duplicate the car and the copies see each other, keep their distance, defend and overtake. Nothing of this is keyframed.

Drive Mode puts you in the car instead, live in the viewport — throttle, brake and handbrake on WASD, steering by racing line with Q and E. Every run is written frame by frame and can be baked into fixed keyframes, one car at a time, while the rest keep simulating. The Track Generator builds the circuit and the Broadcast Camera shoots it, both from the same controls.
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Atlas - the Material Compiler for Cinema 4D

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Atlas Compiler merges all materials of a Cinema 4D object into one atlas material, one texture set and one UV map. It reads the node graphs instead of render-baking, and sizes each atlas region by the surface area of its selection tag. Larger areas get more atlas space, while small textures or plain colors are packed correspondingly small. 

Constant values are handled as mini color patches inside the atlas. Since PBR shaders drive material properties through maps, even switches like metal to glass work within a single shader via the atlas maps. Objects that ship with dozens of materials and hundreds of texture maps shrink down to a single material.
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C4D Texture Manager Local asset library

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C4D Texture Manager is a local, browser-based asset library for Cinema 4D. It indexes texture folders on disk, auto-classifies PBR maps by filename, and pushes complete materials into the active scene as Redshift or Octane materials. 

Finished C4D shaders and 3D objects can also be archived through the bridge for reuse. Runs entirely offline; no cloud, no account.
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COPYRIGHT
All artwork on this site are Copyright © 2017 Florian Renner, or their respective copyright holders.  Do not use without permission.
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CONTACT
Florian Renner, Munich, Germany
mobile: +49 (0)157.74 74 74 89
mail: hello (at)florenoir.de